PieceTableWalker
PieceTableWalker =
object
Methods
Section titled “Methods”charCode()
Section titled “charCode()”charCode():
number
Returns
Section titled “Returns”number
chunk()
Section titled “chunk()”chunk():
PieceTableWalkerChunk|null
Returns
Section titled “Returns”PieceTableWalkerChunk | null
codePoint()
Section titled “codePoint()”codePoint():
number
Returns
Section titled “Returns”number
exhausted()
Section titled “exhausted()”exhausted():
boolean
Returns
Section titled “Returns”boolean
next()
Section titled “next()”next():
number
Returns
Section titled “Returns”number
nextChunk()
Section titled “nextChunk()”nextChunk():
boolean
Returns
Section titled “Returns”boolean
offset()
Section titled “offset()”offset():
number
Returns
Section titled “Returns”number
remaining()
Section titled “remaining()”remaining():
number
Returns
Section titled “Returns”number
seek()
Section titled “seek()”seek(
offset):void
Parameters
Section titled “Parameters”offset
Section titled “offset”number
Returns
Section titled “Returns”void
skip()
Section titled “skip()”skip(
count):void
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void